#pragma once

namespace mgfx
{
	struct RenderingSettings
	{
		RenderingSettings()
		{
			ShowBoundingSpheres = false;
			ShowGBuffer = false;
			RenderSSAO = false;
			DisplayIcons = true;
			RenderParticlesCS = true;
		}

		bool ShowBoundingSpheres;
		bool ShowGBuffer;
		bool RenderSSAO;
		bool DisplayIcons;

		bool RenderParticlesCS;
	};
}